Knowledge Bowl
Advisor: Scott Rademacher

     

    Click here to read the Knowledge Bowl Competition Rules.

    What is Knowledge Bowl, anyway? Knowledge Bowl is an interdisciplinary, academic contest in which teams of students compete on the basis of their ability to recall information relating to practically any part of the secondary curriculum. Although Knowledge Bowl has every appearance of a contest, the most important intent is the recognition of students and schools committed to scholastic excellence. The emphasis is on participation rather than on winning. Another important aspect is the educational opportunity offered by the contest itself. Since all teams take part in virtually all rounds, there are ample chances to respond to all questions and to learn from others.

    Any high school student is eligible to be on the team representing each school. Alternates may participate by switching halfway through an oral round, although alternates cannot take part in the written round. Since speed is very important in the contest, schools have found it beneficial for students to be aggressive and not too concerned about making mistakes from time to time. Knowledge Bowl meets are arranged as "power" tournaments. Teams are arranged in groups of three teams per room. The first round is a timed, written objective test taken by each team as a team. Scores from the first round will determine the team grouping for the first oral round.

    Thereafter, following each round through out the contest, teams will be rearranged on the basis of the total number of points amassed. In this way, competition is bound to be more intense for each grouping of teams, since the strongest teams will not compete directly with lower scoring teams. Oral rounds consist of 50 questions read orally by a selected reader. For each question, the reader announces the category, followed by the question. At any point while the question is being read, teams may interrupt by "buzzing in." The reader stops immediately, the person watching to timer box calls out the team name, and then one person attempts to answer. Any student on the team may answer for any given question, but there can be no discussion among the team members about the question or the answer. Teams are allowed only to discuss which member will attempt an answer.

    Once a team buzzes in, its answer must be given within 15 seconds. When a reader is able to finish completely a question, teams have 15 seconds to buzz in and another 15 seconds after they buzz in to answer. They questions may be reread, but only for those teams which have not buzzed in. Once a team has buzzed in, the reader cannot provide any further information. If the first team responds with a wrong answer, then the next team to buzz in has a chance to try. If that team also misses it, them the third team has a chance. One point is awarded for each correct answer. Although the score keeper is responsible for keeping the official scores, inevitably there will be some disputes from time to time about accuracy. Therefore, it is advisable for the reader to keep track on his or her question sheet. There are no penalty points for incorrect answers.

    Since questions are from many different sources, it is not possible to actually study in preparation for the contest. However, team members participate in practice sessions in which they can learn strategies for "buzzing in," for working efficiently on written rounds, and for learning teamwork. Most questions in the actual meets are answered prior to being completely read.

     

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